https://www.beyond-pixel.com/articles/machinarium-2-the-sequel-after-17-years

Machinarium 2: The Sequel After 17 Years!

Amanita Design has just announced the development of "Machinarium 2," the long-awaited sequel to its acclaimed 2009 puzzle adventure, "Machinarium." Gamers have fond memories of guiding the lovable robot Josef through a steampunk world, solving intricate puzzles without a single line of dialogue. Now, 17 years later, the anticipation for a new adventure is palpable.

Amanita Design, based in the Czech Republic, has made a name for itself in the indie gaming sphere with its unique art style and innovative gameplay. Founded by Jakub Dvorský in 2003, the studio has consistently prioritized creativity over conformity. Their work has not been without controversy, though. In 2018, Amanita faced criticism for the design of a character in "Chuchel," leading to a change from black to orange to avoid associations with racist imagery. In 2025, the studio's support for Ukrainian aid led to a review-bombing campaign by Russian gamers, showcasing the volatile nature of the gaming community.

"Machinarium 2" promises to build on the beloved aesthetic of its predecessor. Players will once again join Josef and his partner Berta in an adventure inspired by Renaissance art. The sequel introduces a dual-character mechanic, allowing players to switch between Josef and Berta to solve puzzles. This new feature adds a layer of complexity that fans of the original will undoubtedly appreciate. The game continues Amanita's tradition of using visuals and music to tell its story. Original composer Tomáš Dvořák returns to score the sequel, ensuring that the new game retains the hauntingly beautiful soundscape that defined the first.

Indie Gaming's Lasting Impact

The announcement of "Machinarium 2" highlights the indie gaming world's ability to create lasting impressions. Unlike many AAA titles that churn out sequels every year, Amanita Design has taken its time, precisely 17 years, to craft a sequel that honors its past while pushing boundaries. This patience and dedication have fostered a loyal fanbase that eagerly anticipates each new release. The game’s artistic direction, heavily influenced by Renaissance art, not only sets it apart visually but also culturally, suggesting a depth that mainstream titles often overlook.

With "Machinarium 2," Amanita Design seeks to remind players of the joy found in exploration and storytelling through art. The decision to revisit a beloved world after nearly two decades speaks to the enduring power of indie games. While it remains to be seen how the sequel will be received, the combination of nostalgia and innovation is promising. Amanita Design's commitment to its artistic vision and player experience is a testament to the vibrant potential of the indie game industry. As fans gear up for another robotic escapade, the journey promises to be a celebration of what makes indie gaming so special.